![]() It’s an amoral take on Jesus (!) And not only that, it’s now talking about launching a Kickstarter later in 2021. Look… I Am Jesus Christ lives in a PlayWay catalog alongside games like Drug Dealer Simulator and Bum Simulator, which are 100% amoral. Multiple people then try to ask - are the developers Christian? And the thread is closed. ![]() After we met with Playway company and shared our idea, they fully supported us and said that we need to make such game.” Side note: was intrigued to see comments on why the game was being made, with the dev claiming : “First idea about this came to me when I was 16 years old. ![]() The game’s fairly surreal Steam page includes the bullet point that ‘over 30 miracles’ can be performed by the player as Jesus. But what becomes clear is that PlayWay’s MO is to load up on announcements - and prioritize the titles that people care about.Ī great example is SimulaM, a PlayWay-associated studio which announced it was working on I Am Jesus Christ (yes, a saviour simulator!) back in 2019. Sometimes, people try to paint PlayWay & associated studios as ‘the company that always announces games that it never intends to make’. The company float LOTS of game ideas out there - but prioritize the ones that get traction. Prepper correctly identified a lack of Fallout Shelter-style games and (eventually) shipped a competitive game in the genre - a smart move on their part. For example, although you can argue it’s a bit derivative, Mr. Crazy, huh?īut it is worth noting that PlayWay’s ideas are generally well thought-out and commercial in nature. If the company likes this project, the entire concept will be published in the internal PlayWay system, available to the group’s development companies.” So now, even players can generate ideas for PlayWay’s vat of ideas. “Each user can submit one idea for which they will receive 1 PWAY token. So how central ideas-driven is the company? Well, recently PlayWay has gone so far as to launch a crypto-based ‘game idea’ platform to the public. But some of the public company valuations may also be a driver to sign up? ![]() (This is generally a pre-requisite of working with the conglomerate.) Many might see this as predatory - most ‘regular’ publishing deals don’t come with ownership strings like this, after all! And it’s not always clear what protections devs have as minority shareholders. A PlayWay-’style’ game is often quite obvious, particularly because we believe there’s a centralized team making a lot of the initial Steam game trailers.Īnd this level of control is possible because these titles are made by studios that PlayWay has an ownership stake in. How can we tell this? Well, almost all of the titles made by PlayWay and associated studios follow a ‘style’ pattern - generally realistic 3D simulator or city builder titles, with recent forays beyond that. It generates, vets and commissions a large amount of ideas for games, and then works with newer Polish game devs to put them into action. And if you haven’t seen the below meme about PlayWay’s multitude of linked studio aliases - well, now you have:Īlmost unprecedentedly in current ‘premium’ game publishers, there is a centralized ideas machine at PlayWay and associated companies. There are recent YouTube videos out there like ‘ The Problem with PlayWay Games ’. It’s not like a bunch of players haven’t spotted this. All a somewhat different version of the Embracer ‘katamari’. Poland has an extraordinary number of public game companies - so much so that the Warsaw Stock Exchange is boasting it has more game company listings than Tokyo or Seoul. (The Polish-only subsidiaries/linked studios thing helps with public stock valuation - both for PlayWay or some of the closely linked firms, which also command lofty share prices. But a bunch of the other Polish Top 10 publishers listed here are majority or large minority owned by PlayWay (Ultimate Games, Movie Games, CreativeForge Games, Gaming Factory, Pyramid Games) and funnel through the same merciless ideas, promotion and cross-marketing machine. Not only does PlayWay lead the whole publisher pack, with a whopping 29 unreleased games, a number of them in the Top 100.
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